ECCOVI UN'ALTRA AVVENTURA HORROR-STYLE CHE FECE MOLTO SCALPORE AL MOMENTO DELLA SUA USCITA....
D
ConceptAs a teenager, Kenji Eno and some friends came up with the idea for a kind of game they christened "interactive cinema", which would revolutionize gaming. As Eno matured and gained programming knowledge, The 3DO Company caught his eye, due to its allowance of any playable software to be published, without restrictions, for the system. At the time video game violence was rare and simplistic, and due to D's gruesome, violent story, Kenji Eno saw this as his only window of opportunity. With the use of only three Amiga computers, and no prior programming experience, Eno formed WARP studios, and they were able to program then-innovative CGI visuals. Kenji Eno announced at a 3DO press conference that they would introduce the first “digital actress”, Laura into their new game. However, his plans were almost ruined when the controversy surrounding Night Trap established the ESRB rating system. Eno was worried that his game would receive an "M for Mature" rating, reducing the chance of strong sales. When it was announced that D would receive an "T for Teen" rating, WARP, 3DO and Eno were shocked, yet relieved.[citation needed] D was heavily inspired by Polarware's (later Penguin Software) Transylvania graphic adventure series of similar theme.
ReleaseThough it initially sold well in Japan, D failed to make an impact in the US, likely due to heavy censoring. The video game company Acclaim took it upon themselves to port D over to the Sega Saturn, PlayStation and PC. Unfortunately, the release was plagued by controversy. Parents were outraged that the ESRB allowed such a tame rating to a game that discussed such subjects as cannibalism, insanity and mass murder. Besides the rating complaints, some said the emphasis on cinematic scenes over gameplay killed what could have been a great story, claiming that WARP's "interactive cinema" was more cinema than anything else. However, some agreed that D, along with games such as Sweet Home and Alone in the Dark, were inspiration for the hugely successful Capcom series Resident Evil, which created the survival horror genre.
After the low-key, cult success of D a series of limited editions were released. One of these was D's Diner: The Director's Cut. The director's cut featured new cinemas for the 3DO version (most scenes added were already featured in the Sega Saturn and PlayStation versions), an insert containing the game's story in detail and Kenji Eno's soundtrack.
StoryLaura Harris is in her late twenties and is a teacher at a school far from Los Angeles. Her father, Dr. Richter Harris, is director and supervisor of a local area hospital in Los Angeles. Laura's mother, Dr. Harris' wife, was violently killed long ago; she was found stabbed to death with her limbs amputated. Laura’s only keepsake from her deceased mother is a blue compact which appears in D and D2 and holds a power that can show hints of the future. As such, it is of great use and value to Laura.
The story begins when Laura is away at school. She is contacted by Los Angeles police and receives a disturbing message: Her father, Dr. Richter Harris, has gone on a mass murdering spree and has now barricaded himself in the hospital. In a panic, Laura rushes to the scene of the crime, desperate to find out what has made this studious and well-respected doctor kill. Upon entering the hospital, she is instantly horrified at the scattered and grotesquely mutilated bodies lying about the dark halls of the hospital. Inching forward, she is taken by a small metallic entity to a dark castle unknown to her.
Unwilling to give up her search, she continues through the dark, atmospheric corridors of this medieval hell. While attempting to find her father, she is frequently traumatized by a series of flashbacks of her mother's murder, visualizing her being continuously stabbed to death on her kitchen table. Eventually Laura reconciles with her father and is told a tale of her and her father's past. As the transformation begins, Laura has a choice: kill or be killed.
Minimum System Requirements: 486DX2/66MHz PC, 8MB RAM, 4MB free hard disk space, Double-speed CD-ROM drive (Quad-speed recommended), DOS 5.0 or greater, 1MB VESA compatible SVGA video card, Supports Sound Blaster and 100% compatible sound cards.
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