Autore Topic: Dragon Ball Ultimate Battle 22 Psx Mosse Help Me  (Letto 5609 volte)

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Offline vincent_valentine_93

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Dragon Ball Ultimate Battle 22 Psx Mosse Help Me
« il: 16 Ott 2011 19:54:25 »
ciaooo a tutti raga volevo chiedervi se qualcuno sapeva le mosse di dragon ball ultimate battle 22 per psx.....è molto tempo che le cerco ma nn le riesco a trovare da nessuna parte se qualcuno mi potrebbe aiutare a trovarle mi fareste un grande piacere :D

Offline oppegnagno

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Offline vincent_valentine_93

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Re: Dragon Ball Ultimate Battle 22 Psx Mosse Help Me
« Risposta #2 il: 17 Ott 2011 01:47:48 »
Oppegnano scusami ma quando apro il file mi escono tutte scritte strane aiutami ti pregooo........

Offline oppegnagno

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Re: Dragon Ball Ultimate Battle 22 Psx Mosse Help Me
« Risposta #3 il: 17 Ott 2011 11:25:13 »
Citazione
quote:
Scritto in origine da vincent_valentine_93

Oppegnano scusami ma quando apro il file mi escono tutte scritte strane aiutami ti pregooo........


Non sono scritte stane è il manuale giapponese con le mosse dei personaggi
al limite pova con queste:


EXPLANATION OF MOVE INPUT INSTRUCTIONS

Here is a lovely rendition of the d-pad positions:




A capital F or D or U means press and HOLD that button while performing the
rest of the button presses.

If the f, d, u, b is in small case then that means just tap. A comma separating
the commands means the buttons must be pressed in quick succession, but not at
the same time.  A Plus sign + indicates when two buttons must be pressed
together.

A lot of the moves must be executed by rolling the thumb through quarter and
half circle motions of the d-pad back and forth starting from the down
position.  Mostly I have shortened these to "QCF" which is the motion from
down, down-forward and forwards and "QCB" which is the motion from down,
down-back and back.  But occasionally some characters have moves that reverse
this, so I have had to list them as full range of moves i.e. "b, db, d".  The
quarter circle motion is the same, it's just going the other way from back or
forwards to down.

The same goes for "HCB" and "HCF".  These require you to roll the d-pad through
180 degrees from front to back or back to front via the down directions. Again
then "HCB is the movement through f, df, d, db, b and HCF is b, db, d, df, f.


=========================================================================
******************** 4) DEFAULT CHARACTER MOVELISTS *********************
=========================================================================


-------------------------------------------------------------------------
a) SUPER GOKU
-------------------------------------------------------------------------
SPECIAL MOVES

Super Elbow Hit         qcf, square
Super Tortoise Sweep    f, b, f, cross
Shiriou Kick            hcb, cross
Tayoken                 d, u, circle
Energy Piercer          qcf, circle
Energy Converger        B, f + circle
Kameha-meha             hcb, circle
Giga-Kameha-meha        qcb, f, circle



-------------------------------------------------------------------------
b) GOHAN
-------------------------------------------------------------------------

SPECIAL MOVES

Super Jet Vertical Hook  qcf, square
Wing Kick                f, d, cross (while jumping)
Hyper-Slide              b, db, d, cross
Flight Shoot             qcf, cross
Energy Peircer           qcf, circle
Energy Converger         B, f + circle
Masen Light              hcf, circle
Kameha-meha              qcb, f, circle

-------------------------------------------------------------------------
c) GOTEN
-------------------------------------------------------------------------

SPECIAL MOVES

Goten Attack            D, u, square
Rotating Kick           b, cross
Big Jumpkick            db, uf, cross
Rapid Sweep             b, db, d, cross
Energy Peircer          qcf, circle
Energy Converger        B, f + circle
Kameha-meha             hcf, circle
Giga-Kameha-meha        qcb, f, circle


-------------------------------------------------------------------------
d) TRUNKS
-------------------------------------------------------------------------

SPECIAL MOVES

Super Elbow Hit         qcf, square
Rotating Multi-Kick     b, cross
StepKick                qcf, cross
Lightening Kick         B, f + cross
Energy Peircer          qcf, circle
Aerial Energy Balls     f, d, circle (while jumping)
Unfolding Beam          hcf, circle
Hyper-Slide             qcb, f, circle


-------------------------------------------------------------------------
e) GOTRUNKS
-------------------------------------------------------------------------
"A FUSION OF TWO SUPER WARRIORS, YOU WOULD BE INVINCIBLE - IF ONLY YOU DIDN'T
LET IT GO TO YOUR HEAD SO MUCH!"

SPECIAL MOVES

Boar's Killer Attack     f, d, square (while jumping)
Prodigal Super Punch     B, f + circle
You're Dead Kick         qcb, cross
Super Brilliant Kick     d, u, cross
Three Beams of the
       Judge of Death    qcf, circle
Tabula Rasa Kameha-meha  hcf, circle
NTM Multi Missiles       qcb,f, circle



 -------------------------------------------------------------------------
f) SUPER TRUNKS
-------------------------------------------------------------------------

SPECIAL MOVES

Giga Footslide          b, db, d, cross
Descending Knee Hit     hcb, cross
Multiple Kick           f, b, f, cross
Energy Fog              qcf, circle
Energy Jet              b, db, d, circle
Burning Jet             hcf, circle
Terminal Assault        qcb, f, circle

 -------------------------------------------------------------------------
g) PICCOLO
-------------------------------------------------------------------------

SPECIAL MOVES

Mystical Jet            b, F + square
Wing Kick               f, d, cross (jump)
Supersonic Kick         f, b, f, cross
Knee Uppercut           db, uf, cross
Energy Peircer          qcf, circle
Unfolding Mystery       db, uf, circle
Killer Beam             hcf, circle
Death Jet               qcb, f, circle


-------------------------------------------------------------------------
h) KRILIN
-------------------------------------------------------------------------


SPECIAL MOVES

Senkouken               qcf, square
Shockwave Kick          f, b, f, cross
Gariou Kick             b, db, d, cross
Diving Kick             f, d, cross (while jumping)
Energy Piercer          qcf, circle
Reverse Kameha-meha     qcf, circle
Tayoken                 d, u, circle
Kameha-meha             hcf, circle
Circular Jet            qcb, b, circle


-------------------------------------------------------------------------
j) TEN CHIN HAN
-------------------------------------------------------------------------
SPECIAL MOVES

Dragon's Mouth          square (tap rapidly)
Crossed Hit             f, b, f, square
Super Knee Uppercut     qcf, cross
Energy Piercer          qcf, circle
Mystery Ray             db, uf, circle
Tayoken                 d, u, circle
Destructive Breaker     hcf, circle
Converging Beam         qcb, circle


-------------------------------------------------------------------------
k) GREAT SAIYAMAN
-------------------------------------------------------------------------
SPECIAL MOVES

Victory Uppercut        qcf, square
Super-Hero Punch        f, b, f, square
Wing Kick               f, d, cross (while jumping)
Double Avneger Kick     qcf, cross
Energy Direct           qcf, circle
Intergalactic Cannon    b, F + circle
Kameha-Meha             qcb, f, circle


-------------------------------------------------------------------------
l) KAIOHSHIN
-------------------------------------------------------------------------
SPECAL MOVES

Circular Disengagement  f, d, f, square
Crazed Assault          b, F + square
Quadruple God Kick      hcf, cross
Energy Piercer          qcf, circle
Immobilizator           b, F + circle
Shockwave               b, db, d,, circle
Energy Push             hcf, circle
God's Assault           qcb, f, circle



-------------------------------------------------------------------------
m) VEGETA
-------------------------------------------------------------------------
SPECIAL MOVES

Super Elbow Hit         qcf, square
Hammer of Vegeta        f, b, f, square
Dive Slash              f, d, cross (while jumping)
Kick Slash              db, uf, cross
Explosive Breaker       d, u, circle
Ignivome Cannon         qcf, b, circle
Big Bang                hcf, circle
Terminal Slash          qcb, f, circle




-------------------------------------------------------------------------
n) ZARBON
-------------------------------------------------------------------------
SPECIAL MOVES

Purple Circle           d, u, cross
Super Footslide         b, db, d, cross
Cosmic Energy Flash     qcf, circle
Pinkeye Breaker         b, db, d, circle
Star Hail               hcf, circle
Destructive Sphere      qcb, f, circle


-------------------------------------------------------------------------
o) LIKUM
-------------------------------------------------------------------------
SPECIAL MOVES

Spin of Death           hcb, square
Crusher                 hcf, square
High Kick               db, uf, cross
Likum Kick              qcf, cross
Super Pressure Kick     f, d, cross (while jumping)
Bomb Aggression         hcf, circle
Deleter                 qcb, f, circle


-------------------------------------------------------------------------
p) GENIOUS
-------------------------------------------------------------------------
SPECIAL MOVES

Dynamite Punch          qcb, f, square
Cross Hit Surprise
             Tackle     hcf, square
Double Cycle Kick       f, b, f, cross
Energy Peircer          qcf, circle
Super Energy            b, db, d, circle
Floor Smash             hcf, circle
Genious Dynamite Attack qcb, f, circle



-------------------------------------------------------------------------
q) FRIEZA
-------------------------------------------------------------------------
SPECIAL MOVES

Frieza Head Breaker     f, b, f, square
Infernal Dive           f, d, square (while jumping)
Frieza Tail Hit         qcb, cross
Danger Cannon           qcf, circle
Energy Converger        B, f + circle
Explosive Breaker       b, db, d, circle
Frieza Ball of Death    hcf, circle
Frieza Mega Destroyer   qcb, f, circle



-------------------------------------------------------------------------
r) C18
-------------------------------------------------------------------------
SPECIAL MOVES

Flying Head Grab        f, b, f, square
Spin Kick               b, db, d, cross
Double Multi-Kick       f, b, f, cross
Energy Piercer          qcf, circle
Energy Jet              b, db, d, circle
Energy Ball             hcf, circle
Energy Breaker          qcb, f, circle

-------------------------------------------------------------------------
s) C16
-------------------------------------------------------------------------
SPECIAL MOVES

Super-Power Direct
              Attack    qcb, f, square
Destructive Tackle      b, db, d, square
Fuse Punch              qcf, square
Hyper Cannon            qcf, circle
Laser Eyes              db, uf, circle
Energy Converger        B, f + circle
Mega Energy Bomb        hcf, circle
Hellfire                qcb, f, circle


-------------------------------------------------------------------------
t) CELL
-------------------------------------------------------------------------
SPECIAL MOVES

Head Attack             f, b, f, square
Grand Slide             f, b, f, cross
Climbing Attack         db, uf, cross
Energy Piercer          qcf, circle
Energy Converger        B, f + circle
Energy Direct Attack    b, f, circle
Giga Energy Breaker     hcf, circle
Kameha-meha             qcb, f, circle



-------------------------------------------------------------------------
u) DABURA
-------------------------------------------------------------------------

SPECIAL MOVES

Killer Spear            qcf, square
Double Spear            qcf, cross
Saraiba Breath          B, f + circle
Spear of Hell           b, f, circle
Energy Breath           hcb, circle
Ardent Shoot            hcf, circle
Flames of Death         qcb, f, circle



-------------------------------------------------------------------------
v) MAJIN BOO
-------------------------------------------------------------------------
SPECIAL MOVES

Burner                  b or f, square
Majin Boo HeadButt      db, uf, square
Majin Boo Super
            HeadButt    f, b, f, square
Majin Boo Jumpkick      f, d, cross (while jumping)
Energy Splitter         qcf, circle
Energy Shot             B, f + circle
Destroyer Ray           hcf, circle
Majin Boo Breath        qcb, f, circle

-------------------------------------------------------------------------
w) SUPER BOU
-------------------------------------------------------------------------


SPECIAL MOVES

Elastic Tentacle        b, f, square
Crazed Elbow Hit        qcf, square
Super-Energy Splitter   qcf, circle
Super-Destroyer Ray     hcf, circle
Super Bou Breath        qcb, f, circle


=========================================================================
******************** 5) SECRET CHARACTER MOVELISTS **********************
=========================================================================


-------------------------------------------------------------------------
a) GENIUS TURTLE
-------------------------------------------------------------------------

SPECIAL MOVES

Two Level Knee Hit            f, b, f, cross
Drunken Tortoise False Punch  qcf, square
Drunken Tortoise False Kick   qcf, cross
Elephant Punch                f, df, d, square
Teleport                      f, b, f, square
Kameha-meha                   hcf, circle
Mega Discharge                hcb, circle
Maxi Kameha-meha              qcb, f, circle


-------------------------------------------------------------------------
b) GOKU
-------------------------------------------------------------------------


SPECIAL MOVES

Fists of Fury                hcf, square
Magic Stick                  B, f + square
Flying Kameha-meha           f, d, square (while jumping)
Stone                        b, f, square
Scissors                     b, f, cross
Paper                        b, f, circle
Kameha-meha                  hcf, circle
Directed Kameha-meha         qcb, f, circle

-------------------------------------------------------------------------
c) MEGA GOKU
-------------------------------------------------------------------------


SPECIAL MOVES

Hyper Elbow Hit              qcf, square
Double Wing Kick             f, d, cross (while jumping)
Forward Flip                 qcb, f, cross
Backflip                     qcf, b, cross
Double Forward Flip          hcf, cross
Energy Converger             B, f + circle
Kameha-meha                  qcf, circle
Giga Kameha-meha             qcb, f, circle


-------------------------------------------------------------------------
d) GOGETA
-------------------------------------------------------------------------

SPECIAL MOVES

Gogeta Super Kick            d, db, b, cross
Perforating Spinner          f, b, f, cross
Wing Kick                    f, b, f, cross (while jumping)
Converging Breath            B, f + circle
Teleport                     L1, qcf, circle or square or cross
Ultra Super Donuts           hcf, circle
Final Kameha-meha

-------------------------------------------------------------------------
e) MR SATAN
-------------------------------------------------------------------------


SPECIAL MOVES

Rolling Attack               b, db, d, square
Volcanic Sting               qcb, square
Fearful Fist                 qcf, square
Dynamite Kick                qcf, cross
Satan Special Grenade        circle
Satan Special Bazooka        hcf, circle
Megatron Special Mortar      qcb, f, circle
Megatron Special Mortar
                   Misfire   qcg, hcf, circle
Four-Missile Launch          hcb, f, circle


Fonte: http://uk.faqs.ign.com/articles/391/391151p1.html
« Ultima modifica: 17 Ott 2011 11:32:22 da oppegnagno »